Crytek's commercial game title I worked on for nearly 2 1/2 years.
I spent most of the time working on 3D graphics R&D, tools, gamecode and contributed a little bit to
the XBox version. The game was released in March 2004, visit Crytek or
Ubi Soft for more information.
The MFC based game editor which I was developing for some time.
A screenshot of the editor with the setup dialog of the lightmap compiler I worked on.
Some pictures from the actual game.
I wrote a debugger for the Lua based scripting system, but
unfortunatly don't have any pictures of it. I actually don't know if it made it into the
shipping game. If you have a picture of it, sent it please.